Verified library
Eslabong Guides
Current, evidence-led pages only.
Eslabong Auto Battle vs Manual Control: What Changes
Eslabong officially supports direct Captain control and autobattle. Here is how to think about the two modes without inventing hidden AI rules.
P0Eslabong Champion Mode Explained: Verified Starting Rules
The current Champion Mode starting rule, rival-team rule, and the Champion questions that still need live-build verification.
P0Eslabong Difficulty Guide: Relaxed vs Normal vs Hard vs Infernus
Compare the four current Eslabong difficulty settings using the exact effects visible on the current setup screen.
P0Eslabong Patch Notes: Early Access Tracker (0.50-0.81.3)
Verified Eslabong patch notes from 0.50 to 0.81.3: the Hellforged class, Hall of Legends Tier II, the 8v8 League, Season Modifiers, the two-revive resurrection limit and 19 new champions, with earlier patches in the archive.
P0Eslabong Beginner Guide: What to Fix When You Keep Losing
A practical Eslabong beginner checklist for repeated losses, built from current player questions and verified game systems.
P0Eslabong Starting Teams Guide: Every Current Start Option Explained
See the current Eslabong starting-team choices and what is actually verified for Holy Trinity, The Horde, Ice and Fire, Dark Lord, Random and Champion Mode.
P0Eslabong Market Guide: Filters, Fighter Fields and Champion Questions
A current-build Eslabong Market reference covering the filters, fighter-card fields and the post-launch changes to fighters, relics and scouting.
P1Eslabong Achievements Guide: Current Live Count and Iron Gate Milestones
The current Steam achievement count, verified Iron Gate boss achievements and a version-conflict note for Eslabong Early Access.
P1Eslabong Challenge Tower Guide: Current Ranked Autobattle Overview
What the current Eslabong Challenge Tower does, the ranked composition rule added after launch, and which reward details are still unverified.
P1Eslabong Classes Hub: Verified Class Names and Current Count Status
A partial, current-safe Eslabong class hub: the conflicting class-count claims, verified class names, how classes show up in the Market, and what still needs a full Codex export.
P1Eslabong Codex Guide: What the In-Game Wiki Contains
What the official Eslabong Codex is meant to show, what changed about Codex unlocking after launch, and what is still not exported.
P1Eslabong Early Access Guide: Launch Content, Post-Launch Pace and Version Risks
What shipped in Eslabong Early Access, what has changed since launch, and which older demo guides may now be stale.
P1Eslabong Iron Gate Guide: Verified Weekly-Floor Facts and Boss Status
Current Eslabong Iron Gate facts from the Steam page, launch post and live achievements, with old demo-floor counts marked as historical only.
P1Eslabong Language Support: Current Steam Languages and Chinese Notes
Current Eslabong language support on Steam, including the difference between Simplified Chinese support and Traditional Chinese demand.
P1Eslabong Preseason Tutorial: Match 1/4 and the Lone Skeleton
What the current Preseason Match 1/4 teaches about direct control, spacing, dash timing and the first Ice and Fire roster.
P2Eslabong Patch Archive: 0.32 - 0.41 (August 28 - September 13, 2026)
The early Eslabong Early Access patches in full: the Academy Rework, the 0.33 balance and Power rename, 0.35 Rockscar, 0.36 ranked class limits, and the 0.40-0.41 Warlock, Timesworn and Railcaster drops.