Verified library

Eslabong Guides

Current, evidence-led pages only.

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Eslabong Auto Battle vs Manual Control: What Changes

Eslabong officially supports direct Captain control and autobattle. Here is how to think about the two modes without inventing hidden AI rules.

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Eslabong Champion Mode Explained: Verified Starting Rules

The current Champion Mode starting rule, rival-team rule, and the Champion questions that still need live-build verification.

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Eslabong Difficulty Guide: Relaxed vs Normal vs Hard vs Infernus

Compare the four current Eslabong difficulty settings using the exact effects visible on the current setup screen.

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Eslabong Patch Notes: Early Access Tracker (0.50-0.81.3)

Verified Eslabong patch notes from 0.50 to 0.81.3: the Hellforged class, Hall of Legends Tier II, the 8v8 League, Season Modifiers, the two-revive resurrection limit and 19 new champions, with earlier patches in the archive.

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Eslabong Beginner Guide: What to Fix When You Keep Losing

A practical Eslabong beginner checklist for repeated losses, built from current player questions and verified game systems.

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Eslabong Starting Teams Guide: Every Current Start Option Explained

See the current Eslabong starting-team choices and what is actually verified for Holy Trinity, The Horde, Ice and Fire, Dark Lord, Random and Champion Mode.

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Eslabong Market Guide: Filters, Fighter Fields and Champion Questions

A current-build Eslabong Market reference covering the filters, fighter-card fields and the post-launch changes to fighters, relics and scouting.

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Eslabong Achievements Guide: Current Live Count and Iron Gate Milestones

The current Steam achievement count, verified Iron Gate boss achievements and a version-conflict note for Eslabong Early Access.

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Eslabong Challenge Tower Guide: Current Ranked Autobattle Overview

What the current Eslabong Challenge Tower does, the ranked composition rule added after launch, and which reward details are still unverified.

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Eslabong Classes Hub: Verified Class Names and Current Count Status

A partial, current-safe Eslabong class hub: the conflicting class-count claims, verified class names, how classes show up in the Market, and what still needs a full Codex export.

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Eslabong Codex Guide: What the In-Game Wiki Contains

What the official Eslabong Codex is meant to show, what changed about Codex unlocking after launch, and what is still not exported.

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Eslabong Early Access Guide: Launch Content, Post-Launch Pace and Version Risks

What shipped in Eslabong Early Access, what has changed since launch, and which older demo guides may now be stale.

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Eslabong Iron Gate Guide: Verified Weekly-Floor Facts and Boss Status

Current Eslabong Iron Gate facts from the Steam page, launch post and live achievements, with old demo-floor counts marked as historical only.

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Eslabong Language Support: Current Steam Languages and Chinese Notes

Current Eslabong language support on Steam, including the difference between Simplified Chinese support and Traditional Chinese demand.

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Eslabong Preseason Tutorial: Match 1/4 and the Lone Skeleton

What the current Preseason Match 1/4 teaches about direct control, spacing, dash timing and the first Ice and Fire roster.

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Eslabong Patch Archive: 0.32 - 0.41 (August 28 - September 13, 2026)

The early Eslabong Early Access patches in full: the Academy Rework, the 0.33 balance and Power rename, 0.35 Rockscar, 0.36 ranked class limits, and the 0.40-0.41 Warlock, Timesworn and Railcaster drops.